Some of the locations I was responsible for lighting in Far Cry 6.
Responsibilities included:
- Lighting points of interests.
- Working with gameplay design to spawn/despawn light setups during/after missions.
- Cutscene/Cinematic lighting
Shoutout to: Taeha Park, Luka Romel, Wilfried Galle, Rowan Clark, Sebastian Herbert & the rest of the lighting team I was able to work alongside during the production of FC6.