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Diablo 4 Level Art: Kehjistan // Scosglen // Hawezar // Dry Steppes

During my time at Lost Boys Interactive I contributed to Diablo 4 as a level artist in the final production stages under the amazing leadership of Jeffery Lee.

To showcase the areas I helped create, I played through the game to capture in-game screenshots, highlighting the areas I contributed to the project. My team ramped down before we could capture any in-engine screenshots of our work so finally I took the time to play through it.

My tasks on this project included:

- Terrain Sculpting/Painting (using terrain tools to manipulate & and paint terrain textures also optimizing nav mesh generation for players and AI to navigate smoothly).

- Prefabs (using assets from object bank to build location specific set pieces like destroyed cabins, graveyards, and set dressing clusters).

- Dungeon Entrances (manipulating terrain, collision, and set dressing to construct dungeon entrance layouts).

Responsibility: cabin construction, set dressing

Responsibility: cabin construction, set dressing

Responsibility: cabin construction, foliage placement, set dressing

Responsibility: cabin construction, foliage placement, set dressing

Responsibility: cabin construction, foliage placement, set dressing

Responsibility: cabin construction, foliage placement, set dressing

Responsibility: dungeon entrance construction, rocks & foliage placement, terrain painting, set dressing

Responsibility: dungeon entrance construction, rocks & foliage placement, terrain painting, set dressing

Responsibility: cave construction, rocks & foliage placement, terrain painting

Responsibility: cave construction, rocks & foliage placement, terrain painting

Responsibility: dungeon entrance construction, rocks & foliage placement, terrain painting & sculpting

Responsibility: dungeon entrance construction, rocks & foliage placement, terrain painting & sculpting

Responsibility: rocks & foliage placement, terrain painting & sculpting, set dressing

Responsibility: rocks & foliage placement, terrain painting & sculpting, set dressing

Responsibility: rocks & foliage placement, terrain painting & sculpting, set dressing

Responsibility: rocks & foliage placement, terrain painting & sculpting, set dressing

Responsibility: rocks & foliage placement, terrain painting & sculpting

Responsibility: rocks & foliage placement, terrain painting & sculpting

Responsibility: rocks & foliage placement, terrain painting & sculpting

Responsibility: rocks & foliage placement, terrain painting & sculpting

Responsibility: ruins layout, rocks & foliage placement, terrain painting & sculpting, set dressing

Responsibility: ruins layout, rocks & foliage placement, terrain painting & sculpting, set dressing

Responsibility: ruins layout, rocks & foliage placement, terrain painting & sculpting, set dressing

Responsibility: ruins layout, rocks & foliage placement, terrain painting & sculpting, set dressing

Responsibility: ruins layout, rocks & foliage placement, terrain painting & sculpting, set dressing

Responsibility: ruins layout, rocks & foliage placement, terrain painting & sculpting, set dressing

Responsibility: ruins layout, rocks & foliage placement, terrain painting & sculpting, set dressing

Responsibility: ruins layout, rocks & foliage placement, terrain painting & sculpting, set dressing

Responsibility: ruins layout, rocks & foliage placement, terrain painting & sculpting, set dressing

Responsibility: ruins layout, rocks & foliage placement, terrain painting & sculpting, set dressing